Playing my game with a VR headset will let the player explore the world with unique movements. As primary
players, they will play a small character and jump in between cubes floating in the air, or be
knocked into the sky. It’s like riding a roller coaster or bungee jumping. They will walk
through swinging cubes and worry about their balance at the same time as feeling like they are
walking on a tightrope on the top of skyscrapers, just like in the movie "The Walk" - but
sometimes, thanks to your friends’ mistakes, you do fall.
the Supreme Emperor
King of Gods
If it’s not your turn to wear the VR helmet, there are 3 other ways to participate.
The first one will be a traditional way – with a computer and a mouse. In this way, the second
player can remove all the cubes in between the primary player’s character and the ground by
just clicking on the cubes. Watch out! Where you click on the cubes determines where the
cubes fly to. And it’s very easy to upset the balance of the cubes which may cause the
primary player's character to fall and die. So, please be nice to him!)
(This is where I was at the end of last semester. This semester, I designed two new
gameplays for the players without VR headset. I was also working on how to connect all the
players together, which is to build a server. I will talk about this in the coming slides.)
God of Strength
If there are already two players ready to play, you can still join them.4 players is my
The next two players can play with mobile devices. It will be easy: download the game, and
type in the IP address then they can play together.
With mobile devices like Ipad or Iphone, players can interact with the game world in other
The mobile devices usually have smaller screens that make aiming and clicking harder.
Based on that and considering the advantages of touch screens and gyroscopes, I have
designed these two new play types.
They can choose either to hold the game world or to build inside the game world.
Ouroboruo the Titan Holding the world. It means using the gyroscope.The players will play with balance. If they
change the angle of the iPad, the game world slopes with the orientation of the iPad.
Stabilizing the world will be their tasks. When the building in the game is going to collapse,
angling the iPad can be the tool to save their friend.
They can also choose to build. Building inside the world can be fun, Because the building is
made of cubes, it’s very easy to understand and play with. I got a lot of feedback about what
they wanted to build inside the world. So I introduced this construction mechanic that allows
the player to drop or place cubes in the game world. Cubes will be released every few
seconds even if the player is indecisive in placing cubes. The cubes can be different, such as
normal cubes, bomb cubes, floating cubes. The cube type will be indicated by the color, and
the color will be constantly changing until they drop it. So they can either build something that
helps the player with VR headset to land or kill this guy by dropping a bomb or building
This is how I bring them together. The four players: one with a VR headset, one with a
computer and two with mobile devices.
Mother of Creators
The goal for every player is to keep the primary player’s character alive. If the main character lands safely, everyone wins. If he died, everyone lose the game. To encourage players focus on their game play, there are no scores in the game.